![]() Since I prefer to be able to have at least one thing 100%, I prefer to kill both Hans Grösses. Choosing one route blocks the other one, but after making your choice and either collecting the life or making the kill, you can still push the other wall for your secret ratio. In the maze, 6 crosses cannot be collected, 18 walls cannot be pushed and as said before, a choice between an extra life (which adds to your treasure count percentage) and a kill (which adds to your kill count percentage) has to be made (at the yellow junction). ![]() As far as I know, the maze is usually referred to as "the Aardwolf maze", nonetheless. In later releases, the sign was replaced by a pile of bones and an extra life. In the original release in 1992, a sign with the words "Call Apogee say "Aardwolf"" was present for a (cancelled) contest. To increase the color coded paths' visibility, I made the rest of the map darker.Īt the yellow junction, you'll have to decide whether to go for one of the Hans Grösses, or go to the "Aardwolf" room. I added squares that show where the pushed walls move to, as well as color coded paths to the different secrets. The original map (below) does not show what the maze looks like after you pushed walls, so it's quite easy to get lost (at least for me, it is). ![]() The map for Episode 2 Floor 8, but with some special tweaks to help you through the hidden maze more quickly. ![]()
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